Bondage, Please!
#1
You've been hired as a security guard of an asylum, more specifically for one room. You are stationed inside a room with many controls, though the more important ones are the monitors to the transition room and the countertop, a laptop, and a console for a Bond-o-Matic 3000. Your job is to let in those on the approved list of employees and bind anyone trying to fake their way in.

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These are the equipment and posters in your security room:

How To Poster - This quickly describes how to interpret the Threat Scanner.
Department Poster - This quickly reminds you of which deparments the uniforms belong to.
Monitor A - This displays the transition room, which shows a sliding door, the asylum's slogan, and a cylindrical tube. The employee should be standing in front of this camera, their body viewable from the torso up.
Monitor B- This displays the desk in front of the employee. They will show their hands, Callsign and work document.

Threat Scanner - This will scan the employee and present the threat through a number of colored lights.
Shutter Button - This will seal the doors with a metal frame. Employees have the right to refuse questions while these doors are sealed, but they must be sealed when activating the Bondomatic.
Laptop - This is connected to the asylum's database and can pull out information via Callsigns. The information in here is 100% accurate.

Bondomatic - When active, the Bondomatic allows you to choose the type of restraint and is applied on the employee by arming the red button. The Bondomatic can be stopped after at least one level of restraint (takes one turn) is applied though it can be allowed to further bind the employee up to three levels/turns. After the binding is complete, the green button will send the bound employee to an interrogation room. The default bindings are Ropes, Straps and Tape.

*A keycard can be inserted to activate the Ultimate Restraint (one turn), which then places them in the tube to be sent to a detainment room.

---

Anyway, we can discuss how you want to play this game.
[Image: Beta.png]
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Messages In This Thread
Bondage, Please! - by Polyedit2000 - 06-12-2024, 11:05 AM
RE: Bondage, Please! - by Flashlight237 - 06-12-2024, 01:41 PM
RE: Bondage, Please! - by Polyedit2000 - 06-12-2024, 11:44 PM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 01:41 AM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 07:41 AM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 07:57 AM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 08:36 AM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 08:58 AM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 10:15 AM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 10:31 AM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 10:55 AM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 11:03 AM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 10:30 PM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 11:03 PM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 11:24 PM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 11:33 PM
RE: Bondage, Please! - by Polyedit2000 - 06-13-2024, 11:51 PM
RE: Bondage, Please! - by Flashlight237 - 06-13-2024, 11:56 PM
RE: Bondage, Please! - by Polyedit2000 - 06-14-2024, 07:02 AM
RE: Bondage, Please! - by Flashlight237 - 06-14-2024, 09:45 AM
RE: Bondage, Please! - by Polyedit2000 - 06-14-2024, 03:39 PM
RE: Bondage, Please! - by Flashlight237 - 06-14-2024, 05:08 PM
RE: Bondage, Please! - by Polyedit2000 - 06-14-2024, 09:48 PM
RE: Bondage, Please! - by Flashlight237 - 06-14-2024, 10:21 PM
RE: Bondage, Please! - by Polyedit2000 - 06-14-2024, 11:04 PM
RE: Bondage, Please! - by Flashlight237 - 06-14-2024, 11:15 PM
RE: Bondage, Please! - by Polyedit2000 - 06-15-2024, 06:44 AM
RE: Bondage, Please! - by Flashlight237 - 06-15-2024, 06:47 AM
RE: Bondage, Please! - by Polyedit2000 - 06-15-2024, 06:52 AM
RE: Bondage, Please! - by Flashlight237 - 06-15-2024, 06:56 AM
RE: Bondage, Please! - by Polyedit2000 - 06-15-2024, 08:48 AM
RE: Bondage, Please! - by Flashlight237 - 06-15-2024, 08:51 AM

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