06-27-2024, 07:36 PM
(06-27-2024, 02:27 AM)Flashlight237 Wrote: ((I think one beat per second, equivalent to 60 beats per minute, is more or less normal: https://www.health.harvard.edu/blog/your...1606172482 ))
Dawn put the pieces together and concluded that the figure is most likely waiting for someone to speak a little too loudly, partly from how fixated the figure is on them and partly because on what planet would it be acceptable to be as noisy as a coked up toddler in a library? Dawn nodded to assure the others that the figure generally shouldn't bother them as long as they stayed silent and walked on. Gwen followed Dawn while recording. For now, Dawn needed to find whatever info she can get on the beast she had heard about.
(06-27-2024, 02:05 PM)Bound cat Wrote: Inna looked around the room curiously:
“Wow! I imagined the playroom differently. But it's even better this way.”
She went up to the nearest girl: “Okay, rabbit-girl. If I understand correctly, in order to go further, we must defeat one of you in these games?”
Yana couldn't read auras, but she noticed the sign and came to the same conclusion as Dawn. As long as we keep quiet and don't make noise, they won't touch us. The girl followed Dawn and Gwen, carefully examining the bookshelves in the hope of finding clues or just books worthy of attention.
The figure said nothing Inna, in fact it look like the suited woman didn't hear her at all. Lauren leaned her head in from behind.
"You should poke her." Lauren said as she tilted her head to look at Inna.
Yana would notice something odd about some of the books on the shelf, along with titles such as "The Little Mermaid", "Moby Dick", and "Little Women" were books with only symbols. Dawn meanwhile could feel something pulling her toward the front, specifically in a pile directly behind the desk. As Gwen leads the group something flashes on the screen. For a moment, one of the carvings on the switched to someone she loved struggling against the wall as if it was a vac bed.
Without warning both doors slam shut, a stone carving between the windows lowers to show a digital clock counting down from sixty minutes in the library. In the game room however a clock above the bar came to life, it's timer also counting down from sixty minutes.

