Poly's Ponderings
#9
As a simple example assuming the GM keeps track of things, the idea is that the player would use their post to perform one Attack.  For example:

Super Fire Punch-  The GM plays out the damage.  This uses up 3 slots and the actions cannot be used.

Special Punch-  Since Punch was used earlier, it can't be used on the next attack, so the GM plays this as a failure. A slot won't be spent.

Windy Ice Jab Kick-  This breaks the 1 Action/Element rule so it's up to the GM how to play this.  In this case, the GM plays it as avoiding one part of the combo but being surprised by the actual attack.  Probably 2 slots.

Tackle- As this is a move that the player hasn't learned yet, the GM can count this as a miss.

Supreme Iron Fast Wide Knee - The GM notes that the player has reached 7 slots.  Assuming no SP to recover slots, the GM determines that part of the attack is a feint.

At any time, the player can choose not to perform an Action, which allows the GM to unleash their own attacks. 


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Since the game is a roguelike, new words are added through battle, events, and choosing an appropriate map exit.  It is also possible to earn multiple of the same words for ease of use.
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Messages In This Thread
Poly's Ponderings - by Polyedit2000 - 12-28-2024, 11:35 AM
RE: Poly's Ponderings - by Flashlight237 - 12-28-2024, 02:00 PM
RE: Poly's Ponderings - by Polyedit2000 - 12-28-2024, 03:56 PM
RE: Poly's Ponderings - by Flashlight237 - 12-28-2024, 04:35 PM
RE: Poly's Ponderings - by Polyedit2000 - 01-04-2025, 12:48 AM
RE: Poly's Ponderings - by Flashlight237 - 01-05-2025, 08:39 PM
RE: Poly's Ponderings - by Polyedit2000 - 02-11-2025, 12:42 PM
RE: Poly's Ponderings - by Flashlight237 - 02-12-2025, 02:38 PM
RE: Poly's Ponderings - by Polyedit2000 - 02-18-2025, 12:22 PM
RE: Poly's Ponderings - by Flashlight237 - 02-18-2025, 02:23 PM
RE: Poly's Ponderings - by Polyedit2000 - 02-28-2025, 01:33 AM
RE: Poly's Ponderings - by Flashlight237 - 05-14-2026, 10:54 PM

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